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The General Dynamics F-111 Aardvark (ICAO: F111 / WAKE: MEDIUM) is a supersonic, medium-range interdictor and tactical Attack aircraft that also filled the roles of strategic bomber, aerial reconnaissance, and electronic-warfare aircraft in its various versions. Created in Second Life by Amok Dynamics, the aircraft was based on the real-life F-111 Aardvark, developed by General Dynamics.
Developed in the 1960s by General Dynamics, the real-life F-111 Aardvark first entered service in 1967 with the United States Air Force (USAF). The Royal Australian Air Force (RAAF) also ordered the type and began operating F-111Cs in 1973. The F-111 pioneered several technologies for production aircraft, including variable-sweep wings, afterburning turbofan engines, and automated terrain-following radar for low-level, high-speed flight. Its design influenced later variable-sweep wing aircraft, and some of its advanced features have since become commonplace. The F-111 suffered a variety of problems during initial development and several of its intended roles, such as an aircraft carrier-based naval interceptor with the F-111B, failed to materialize.
- Pilot's heads-up display (HUD) attachment.
- Animated components (variable-sweep wings, flaps, rudder, ailerons, landing gear and canopy).
- VICE/TCS combat system with:
- Emergency ejection system.