Second Life International Airport (ICAO: SLIA) , for a time known as Antilaghi Regional Airport, is a single-runway public airport located in the 'Antilaghi' and Angler region of north-eastern Nautilus.
- Elevation advisory: Airport runway elevation 87m. Minimum recommend approach at 97m.
Replacing Pirate Air Airport in mid 2011, the original Second Life International Airport was located near the Blake Sea and "Big Fish" ocean regions, with rental hangars available on either side of its long, region-length runway. Designed to resemble a modern civil aviation terminal, it incorporated a hotel, Palacio Del Sol, and a marina. The hotel building stood at a total of 9 floors, with a small bar with dance floor, pool, rental apartments and a working elevator leading to the roof and helipad.
Antilaghi Regional Airport
- "Offering breath-taking views to the south and east, ARA is located in the Nautilus continent, in the "Big Fish" Sea just NW of the Blake Sea. Over 200+ connected SIMs are available to fly."
- ― Antilaghi Regional Airport.
Re-branded circa September 2012 as Antilaghi Regional Airport, the facility was completely redesigned around a new centrally-located terminal building containing rows of rentable check-in counters, numerous offices, an ATC tower, a club with dance-floor, and a single jet-bridge. Along its southern and eastern perimeters, the airport was equipped with two asphalt runways (one running east/west and the other north/south), one for large commercial flights and one for general aviation. The heavy runway was wide enough to accommodate a McDonnell Douglas DC-10.
The rest of the airport (to the west and north of the terminal) was almost entirely devoted to rental hangar space (which came equipped with helipads), with aviation fuel and fire/rescue services provided. To accommodate boats and seaplanes, the airport also has a large marina stretching along its eastern edge. While the general layout and design of the ARA changed little over its years of operation, in late 2014, the airport's 'skyport' section was dismantled in favor of a simpler surface-airport design. Prior to this point ARA's operations had been split over two levels - a surface-level airport for general aviation and a skyport at 200 meters for light commercial traffic.
Third phase reconstruction
In January 2015, the airport was scheduled to be acquired by the Firelands Properties Group (represented by Carlalynn Laville). After having second thoughts, airport owner, ShadowKnight Falconer decided not to sell the airport and once again re-branded the facility Second Life International Airport. The new name came with a major two-level redesign featuring an expansive marina level and an elevated airport level. The Firelands Properties Group would go on to construct Firelands Intercontinental Airport in 'Diafall', Nautilus.
In August 2015, add the region of Angler to the airport, and create a medical center too.
The following list includes all airlines who maintain a presence at Second Life International Airport or operate scheduled services to and from the facility as of September 2016. Other non-scheduled charter flights may be available on request. Please contact airlines for more information.
- Air Pukalani.
- Bluejet Airways.
- Braathens S‧A‧F‧E.
- Crown Airlines Alliance.
- C&K International Airlines.
- Eagle Airways.
- GridWide Airways.
- HitCorp International Aviation.
- International Airlines.
- Jazz Airways.
- Mystic Wolf Charter.
- Ocean Air.
- Seneca Air.
- Vulture Air.
- X-clusive Airways.
- Yggdrasil Air.
Facilities and services
- Mid-sized terminal building with:
- x1 public gates (with adjustable jet bridge).
- x9 rental check-in desks.
- Passenger waiting lounge.
- x29 rental hangars.
- x4 rental tie-down spaces.
- x3 rental helipads.
- Large marina.
- Fire/Rescue Services (Provided by Firelands Rural Fire District).
- Pirate Air Airport (formerly located in the 'Antilaghi' region).